SlingPlayer Headed To Gaming Consoles?

EchoStar’s Sling Media is out with a survey today testing the waters for console-based placeshifting. While the SlingCatcher is dead and buried, SlingPlayer for Connected Devices has been slowly bringing Slingbox feeds to various set-top devices including Google TV, WDTV Live, and Boxee. Next up, your Xbox, Wii, or PS3? From the emailed survey (pictured below):

In this section, we’re trying to gauge your interest in using SlingPlayer on your game console. Imagine if you could watch your Slingbox in full HD on your big screen TV using your game console. Essentially, you could enjoy everything on your main TV but you would use your gaming device. In other words, you could:

  • Watch all your live TV, DVR recordings & On-demand content
  • Control everything using your game console controller
  • With a picture quality comparable to your normal TV experience

A big advantage is that you would NOT PAY for another cable or satellite set top box.  A couple of situations where you can enjoy this are:

  1. A vacation home
  2. A 2nd bedroom, recreation room, or basement
  3. College student’s apt or dorm
  4. Replace any set top box

While the proposition is appealing, I’m not sure a game console is the most efficient platform for delivery… for Sling or for us. Assuming our Slingboxes will never stream content to Apple TV, Roku is an ideal platform if Sling can work out the technical challenges — it’s small and cheap, with an open SDK and much greater penetration than say the WDTV Live Sling currently supports. How much would an app like that be worth to you? Question 10 of the survey, while focused on those gaming consoles, proposes a few values ranging in cost from $0 to $40. I’d easily drop $20 on a Roku SlingPlayer app, maybe $30… But have limited interest in connecting to my Slingbox via such a bulky device, like my Xbox, located at our primary television.

Published by
Dave Zatz