Archives For Xbox
After recording my first flawless victory, in terms of K/D ratio, and frequently landing the top spot in Hardpoint gameplay, it’s time to retire my Titanfall mech. As you probably know, Titanfall launched a month ago as the first, big exclusive Xbox One title and the game is also notable by forgoing a single player campaign, offering only online combat. In fact, its release finally compelled me to pick up the Xbone One via Titanfall bundle on day one.
In terms of gameplay, the Titanfall controls are mostly spot on – I’d say pretty close to flawless when playing as a human and generally very good when strapped into your mech. Available weaponry is well balanced, although as with most shooters, snipers will be frustrated when they’re taken down at range by a mere assault rifle. And satchel charges do supersize damage – including usage as a more effective grenade. Continue Reading…
We first heard that Microsoft was licensing Jinni’s video search and discovery technology back in 2011. Now, however, the two companies have made their intentions official. Jinni says it has signed a multi-year agreement to power the recommendation engine on “Xbox video game and entertainment systems.” The news comes less than three months before the scheduled launch of the Xbox One.
Jinni has been on a tear this year. The company signed up Time Warner and Vudu as customers back in January, and I discovered in June that Jinni will also be embedded in the upcoming Comcast X2 interface.
Recommendation engines are big business, and there are a lot of companies vying for licensing deals in the TV space. Jinni’s technology uses not only standard content metadata, but also data tags that describe qualities like mood and style for different entertainment titles. Jinni’s machine-learning system processes all of that data and uses it to recommend new content that viewers might like.
Says Dave Alles of Microsoft, “Our goal is to make it effortless to get you to entertainment you’ll truly love. Pairing Jinni’s Entertainment Genome with other key advances such as Conversational Understanding, makes finding something to watch on Xbox as fun as watching it.”
You told us how much you loved the flexibility you have today with games delivered on disc. So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. #dealtwithit
Microsoft has been a frenemy to the pay-TV industry for a long, long time. So now that the company is taking over TV interfaces with its Xbox One HDMI pass-through feature, I thought it worth looking back over the company’s (sometimes torturous) history with pay-TV providers. (Note: Nothing on Media Center PCs or WebTV here. That’s another story.)
2003 – Microsoft TV Foundation Edition Launches in June at the National Show
Microsoft’s software platform for the cable industry includes an interactive program guide that operators can use to create “On-Demand Storefronts”
2004 – Microsoft and Comcast do a deal to bring the Foundation software to subscribers in Washington state
Microsoft gets its big break in the cable industry
2006 – AT&T launches U-verse IPTV service with Microsoft inside
U-verse is the first major IPTV service in the U.S., and it runs on Microsoft code
2007 – Comcast gives up on Microsoft’s Foundation software
Microsoft’s short (and not sweet) dance with Comcast ends